AI Insights · Timothy · April 2022
Top 5 Tank Games on Android in Chile Q1 2022
In Q1 2022, tank games on Android in Chile saw various trends in downloads, revenue, and active users. Sensor Tower data provides insights into the performance of the top 5 games.
Throughout the first quarter of 2022, tank games on the Android platform in Chile exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s an overview of the top 5 tank games based on Sensor Tower data.
Tank Stars from CASUAL AZUR GAMES saw an upward trend in weekly downloads, peaking at approximately 6.7K in early March. Weekly revenue also showed a positive trend, reaching around $156 in mid-February. The game maintained a strong active user base, with numbers rising from 21.3K at the start of the quarter to a peak of 33.7K in early March.
War Machines: Tanks Battle Game by Wildlife Studios experienced fluctuations in weekly downloads, peaking at 4.3K in late February. Weekly revenue saw a high of about $3.8K at the end of December, with a notable drop to $1.7K in early March. Active users peaked at 12.3K in mid-January before gradually declining to around 8.1K by the end of March.
TinyBytes’ Massive Warfare: Tanks PvP War had a steady performance in weekly revenue, reaching a high of $241 in early February. Weekly downloads saw a peak of 4K at the beginning of January, while active users reached 5.8K in mid-January before stabilizing around 4.7K towards the end of the quarter.
World of Tanks Blitz from Wargaming Group showed consistent weekly downloads, peaking at 2K in mid-February. Revenue trends remained relatively stable, with a high of $1.9K at the end of December. The game’s active users peaked at 2.8K in late February before settling at around 2.4K by the end of March.
Lastly, Click.18 Mobile’s Tank Warfare: PvP Battle Game experienced a notable increase in weekly downloads, peaking at approximately 1.3K in early March. Weekly revenue showed a gradual upward trend, reaching around $99 by the end of March. The game’s active user base saw significant growth, peaking at 1.3K in early March before stabilizing at around 700 by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.